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The Kingdom of Stormwind

Flag
Flag

Stormwind-coa
Coat of Arms



Stormwind City Gate
Cities and Towns

Capital

Stormwind City

Major Settlements

Goldshire
Sentinel Hill
Lakeshire
Darkshire

Minor Settlements

Moonbrook
Raven Hill

Demographics


Culture

Stormwindian

Language(s)

Common

Demonym

Stormwindian (official)
Azerothian

Religion(s)

Church of the Holy Light

Government

Type

Hereditary Monarchy

King

Anduin Wrynn

Legislature

Stormwind House of Nobles

  • Upper House

Stormwind House of Magistrates

  • Lower House

Stormwind House of Commons

Geography

Location

Azeroth (Continent)

Area

≈281 250 square miles

Economics

Currency

Stormwind Coinage

  • Goldcoin Gold Sovereigns
  • Silver Silver Groats
  • Copper Copper Pennies

Exports

Cheese
Apples
Wine
Lumber
Iron
Gold

Emblems


Fauna

Lion

Colour(s)

Blue
Gold
Cyan/Teal (formerly; pre-First War)
Red (formerly; pre-First War)

Other

Allegiance

Grand Alliance
Alliance of Lordaeron (formerly)

Status

Active


The Kingdom of Stormwind, also referred to as the Kingdom of Azeroth, is a human kingdom, nation and country on the southern continent of Azeroth, with its capital at Stormwind City. Originally settled by descendants of the Arathi, it was founded after its War for Independence fought by the Stormwind Militia and the Arathorian Empire at the start of the King's Calendar. Stormwind flourished until the First War when it was conquered and laid waste by the Orcish Horde. The survivors of that conflict, led by Anduin Lothar, sought refuge in the Kingdom of Lordaeron, but were able to reclaim their homeland at the end of the Second War with the aid of the Alliance of Lordaeron.

Stormwind firmly backs the Alliance with its knights, priests, paladins and mages; many of whom served in the three wars against the Horde. Its capital is the home of the Wizard's Sanctum, one of the only remaining schools of wizardry in the east, and the Cathedral of Light, the philosophical capital for those who follow the Church of the Holy Light. It is also the military capital of both the Kingdom and the Alliance, boasting its vast army and naval capabilities.

Government[]


AzerothFootman

A pre-First War Footman of the Stormwind Army bearing Azerothian colors.

Stormwind is ruled by the House of Wrynn from their court at Stormwind Keep. Presently, the throne is occupied by King Anduin Wrynn, son of High King Varian Wrynn. In his younger years, Anduin reigned in the absence of his father and was governed by his co-regents, Lady Katrana Prestor and Highlord Bolvar Fordragon. Also aiding in the governing of Stormwind are the Stormwind House of Nobles, an executive branch of Stormwind's government made up of noblemen of the realm, the House of Magistrates, a judicial branch of Stormwind's government made up of justices and magistrates of the realm, and the Stormwind Circle of Magi, the royal order of mages that advise the king on matters dealing with the arcane.

Economy[]


Stormwind is a wealthy and prosperous kingdom with a widely diversified market of both raw materials and crafted goods. So robust and plentiful are the lands of the kingdom that it was swiftly able to regain its prominence after its destruction during the First War. Whereas Stormwind City serves as a cultural melting pot for all of the member nations of the Grand Alliance, its provinces hold regional specialties. Its primary exports are Cheese, Apples, Wine, Lumber, Iron and Gold. Today, Stormwind has funneled its surplus of wealth towards colonization and its war efforts against the New Horde in Northrend, Kalimdor, and Pandaria.

Religion[]


The House of Wrynn has since declared the kingdom's official religion as the Church of the Holy Light, which promotes adherence to the three virtues of respect, tenacity and compassion. However, as Stormwind's role in Azeroth has shifted to the leader of the Grand Alliance, the House of Wrynn has made concessions to religions of their allies.

Demonic worship is rare in Stormwind, though not explicitly outlawed by the King. Varian Wrynn, despite his misgivings about them, has acknowledged the utility of the various warlocks and witches among the Alliance, and allowed them to remain within the city proper. It should be noted, however, that some demonic worshippers still face persecution for their beliefs, as opposed to a more heterodox religion like shamanism.

Holdings[]


Of the Eastern Kingdoms, the Kingdom of Stormwind is among the largest in landmass. Including the vast swath of land held by Stormwind City, the realm of Stormwind has historically held the provinces of Elwynn Forest, Westfall, the Redridge Mountains, and Duskwood; each with their own sub-regions.

Elwynn Forest[]

Elwynn Forest, aka the Forest of Elwynn or simply Elwynn, is a vast woodland of stately hardwoods nestled just below the foothills of the Burning Steppes to the north. The Redridge Mountains lie to the east, and to the south, across the Nazferiti River is Duskwood. It is the heartland of the Kingdom of Stormwind.

See also: Elwynn Forest

Westfall[]

Westfall is a fertile land that was once the western breadbasket of the Kingdom of Stormwind. This rich land has lain fallow since the Second War, and years of neglect and conflict has not improved the situation. Westfall is a region of rolling pastures and farms that were once beautiful and green, but now have become barren with drought due to maltreatment at the hands of bandits.

See also: Westfall

Redridge Mountains[]

The Redridge Mountains are a hardy land that make up the eastern border of the Kingdom of Stormwind. Jagged mountains and rushing streams surround Lake Everstill which supports most of the local wildlife. The Blackrock Clan of orcs have invaded Redridge several times over, leaving the local populace battle-hardened and wary of what the future holds.

See also: Redridge Mountains

Duskwood[]

Duskwood is a vast, gnarled woodland. This darkened forest is located in the south-central region of the Kingdom of Stormwind. It is south of the Elwynn Forest, east of Westfall, west of Deadwind Pass, and north of the Stranglethorn Vale. It is bordered by the Nazferiti River. Due to the vile magic eminating from Deadwind Pass, Duskwood has become a corrupted and dangerous forest thick with Worgen and Undead.

See also: Duskwood

Azeroth4

A map of the Kingdom of Azeroth prior to the Orcish Wars. (Courtesy of Robertsbos from the Scrolls of Lore Forums)

Deadwind Pass[]

Deadwind Pass is an eerie valley east of Duskwood. Before the Orcish Wars, the mysterious valley was part of the Redridge Mountains, but this is no longer the case. The wizard Medivh corrupted the valley with fel magic, rending it lifeless. Only scavenging animals dare wander into the pass, with rumors of Ogre settlements keeping most travelers away.

See also: Deadwind Pass

Northern Stranglethorn[]

The Stranglethorn Vale is a vast jungle-peninsula south of Duskwood. The Kingdom of Stormwind held its northern tracts for some time before they fell to rebel fighters influenced by jungle trolls. Loyalists to Stormwind still hold camp on the border to Duskwood, launching attacks on the rebels regularly.

See also: Stranglethorn Vale

Blasted Lands[]

The Blasted Lands, formerly the Black Morass, are a landscape devastated by the fel corruption and battles fought during the Orcish Wars. The Kingdom of Stormwind constructed Nethergarde Keep in the northern reaches of the blasted lands with aid from the Magocracy of Dalaran as a ward against the Dark Portal.

See also: Blasted Lands

Swamp of Sorrows[]

The Swamp of Sorrows is a contested territory in the south eastern part of the Kingdom of Stormwind. Among its murk-ridden marshes stand settlements built by the orcs, humans, and goblins, as well as the ancient troll Temple of Atal'Hakkar.

See also: Swamp of Sorrows

Confirmed History[]


( Confirmed history from Wowpedia will go here )

Westridge Historical Society Interpretation[]


See also: King's Calendar

Gallery[]

References[]


Adapted from Wowpedia.

The Kingdom of Stormwind
Lands Azeroth Stormwind City (King's Country) · Blasted Lands (Nethergarde Keep) · Duskwood (Darkshire · Myrewood · Raven Hill) · Elwynn Forest (Eastvale · Goldshire · Northshire · Westridge · Stonewind · Greyhallow) · Redridge Mountains (Lakeshire · Ridgegarde · Stonewatch) · Swamp of Sorrows (Marshtide Watch) · Westfall (Kingsburg · Moonbrook · New Borough · Sentinel Hill)
Overseas Balor · Gillijim's Isle · Diua Islands · Dustshire · Kingsland · Leonia · Lion's Landing · Valgarde · Valiance Keep · Veridia
Organizations Government House of Nobles · Night Watch Militia · People's Militia · Stormwind Constabulary · Order of the Lion · Stormwind Trading Company
Military Stormwind Army (The First Regiment) · Stormwind Navy · Stormwind Guard · Stormwind Marine Corps · Stormwind Air Corps · SI:7 · Brotherhood of the Horse · Stormwind Royal Guard · Highguard
Other Church of the Holy Light · Defias Brotherhood
Notable Figures Varian Wrynn · Tiffin Wrynn · Anduin Wrynn · Bolvar Fordragon · Katrana Prestor · Mathias Shaw · Edwin VanCleef · Reginald Windsor · Gryan Stoutmantle · Halford Wyrmbane · Jes-Tereth · Catherine Rogers · Julianne Tremblade
Events First War · First Defias Conflict · Stonemason Riots · Return of King Wrynn
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